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Civ 5 map packs
Civ 5 map packs








Allows to set game with 63 Civilizations on the advanced setup screen.Enormous (128×80 = civ5 huge), Giant (180×94) and Ludicrous (200×100) map sizes for all map scripts.Maps with True or Culturally Linked Starting Location and custom options. You can use Color mods to fix that, like SeelingCat’s Prismatic for example: The problem with the Jersey system (transparent civilizations when more than 20 are in the game) is an issue with the base game so I won’t fix it as a part of YnAMP, please do not request or report it here. You can also use the following mod to remove the "reveal all map" effect from the Satellite tech:.There is a method to remove all Coastal Lowland tiles in the middle of a game if it crashes on the turn of Sea Rising, see here.You can still play on smaller region of the Giant or Largest Earth maps, just make sure it’s not larger than "Enormous".Remember to always send the crash report if asked for by the Firaxis Crash Reporter. I can’t do anything to fix that, so don’t ask me, ask the devs to restore pre-GS stability for larger maps.You will get random crashes and crashes on water level change in late game on Giant & Ludicrous size, even after lowering graphic settings.

civ 5 map packs

Since the Gathering Storm patch, the game doesn’t work with map sizes larger than "Enormous".WARNING: MAP SIZES > ENORMOUS = LATE GAME CRASHES WITH GS PATCH










Civ 5 map packs